If paired with an Elite Sniper, setting Cripple MOAB to Elite will usually be better. The combined stun and debuff effects last a considerably long time on affected blimps, so there should be less worry for blimps to start moving again. Unlike Maim MOAB, it is far more important to set Cripple MOAB to Strong, unless it is for stunning blimps closer to the exit.Similar strategies that Super Brittle would require to optimize its strengths can also be applied to Cripple MOAB, although Cripple MOAB has the advantage to attack at any range.It will reach its optimum when paired with fast towers such as Super Monkeys, or towers that shoot multiple projectiles per shot such as Overdrive, since they will help quickly damage crippled MOAB-class bloons. Cripple MOAB by itself will not deal much damage.Its infinite range is a major benefit to its overall performance. In combination with towers with high projectile count and high attack speed, affected blimps will become destroyed a lot more quickly. Its main benefit is not from its increased damage, but from helping other towers apply extra damage to blimps affected by the Cripple MOAB. This upgrade's prices (or included crosspath's prices) are affected by the following MK: Military Conscription, Advanced Logistics, Cheaper Maiming, Better Sell Deals Strategy Summary Ĭripple MOAB specializes at crippling single-target blimps, especially for ZOMGs, BADs, and most particularly Boss Bloons. Listed prices exclude external buffs, any sacrifices, and Monkey Knowledge. Strong: Targets the strongest bloon visible within its range.Ĭan receive Camo Prioritization with Night Vision Goggles, allowing it to prioritize Camo Bloons over other types.Ĭosts Updated as of Version 38.0.Close: Targets the closest bloon visible within its range.Last: Targets the last bloon visible within its range.First: Targets the first bloon visible within its range.If crosspathed with the Shrapnel Shot upgrade, from shrapnel MOAB Stun effect or debuff only has about for 66% of the full duration:Ĭripple MOAB targets bloons using the standard targeting priorities. BAD and Boss: cannot be stunned but still can be debuffed, lasts for 0.75 secondsĪs with Maim MOAB, Shrapnel Shot gains the ability to stun and cripple MOABs, and the shrapnel's damage increases to 12 per chunk.The effects last following MOAB-Class Bloons on blow: This debuff causes them to take +5 damage from all attacks for the entire duration. On all other MOAB-class bloons, the usual white hovering stars float above the affected MOAB-class bloons, indicating the stunning effect.Ĭripple MOAB greatly increases the base damage of the Sniper Monkey to 280 instead of 30, and massively improves the stun time, while also inflicting a Debuff on affected MOABs. The rifle is now dark grey with a green camo pattern on the receiver, scope, and barrel.Ĭripple MOAB applies a unique visual effect on BADs and Bosses, seeing as it does not stun them: this effect takes the form of several red Xs. Cripple MOAB shooting at a BAD, adding a brief debuff to itĬripple MOAB greatly expands the ghillie suit, which now encompasses the entirety of the Sniper Monkey's body, completely obscuring its head in shadow.
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